(all of these steps are also essential if you are upgrading)
Please follow all of these steps (for versions 7.5 and greater) if you have a problem or are upgrading from a previous version of my mod:
(don't worry, you'll never lose your progress)
1) Rest/wait INSIDE for 24hr in the game - this will allow any NPCs you have fed upon, or used Seduction on, time to recuperate.
2)Use my MCM - Troubleshooting and Cleanup page (or my customization power) and click on 'BLANK Better Vampires Mod'.
3) If using my MCM, exit it to have the mod blanked.
4)Wait until told the blanking is complete, then save your game (it must be a real save, not a quick save).
5) Exit the game.
6)Uninstall and delete the old version of my mod (completely DELETE it from the SkyrimData and SkyrimDataScripts folders). I use MO to remove mods, but you can check the files section and use my 'Remove Better Vampires' batch file - it will ENSURE everything is gone.
7)Download and install my latest mod version using NMM, MO, or Bethesda.net (for PC or XBox One).
8) Start the game and load your saved game from step 4.
9)Use my MCM - Troubleshooting and Cleanup page (or my customization power) and click on 'Reset Sanguinare Vampiris'.
10) Customize my mod with the MCM, customization power, or console commands.
11) You were infected in step 9, now you must wait 3 days for your disease to run its course and you will become a stage 1 Vampire (fully fed).
12)Make a new save after you turn into a vampire the first time (it must be a real save, not a quick save).
Better vampires manages the values by rulers, my mod aims at sexlab arousal to do that. These values are supposed to be managed by arousal. The armor is anyway compatible with Better vampires, since it does not touch anything better vampires does. The armor is anyway compatible with Better vampires, since it does not touch anything better vampires does. I might fork this mod later on for people who want to manage things with better Vampires and people that prefer going full sexlab. But I really cannot even see a reason to fiddle with the same values with two mods.
13)Exit the game.14)Use the Script Cleaner (or Skyrim Tools for SE) on the save from step 12 (to ensure the cleanest slate possible).
15)Start the game and load your cleaned saved game from step 14.
Load Order
Load order is important. My mod has to be in the correct load order. I highly recommend you use LOOT to sort your load order; it is quite easy to use. The load order in general should look like this:
Skyrim.esm
Official DLCs
...
RaceCompatibility.esm (if you use it)
...
Unofficial Patches (if you use them)
RaceCompatibilityUSKPOverride.esp (only if you use the USKP)
SkyRE (or similar overhauls)
...
Custom Races
Texture Replacers (vampire eyes, skin colour, etc.)
...
Better Vampires.esp
Royal Bloodline.esp (only vampire mod that should be loaded after mine)
...
Also, please remember that the installation order is just as important as the load order! If you use NMM to install my mod it will overwrite the scripts of other mods that use the same files - HOWEVER, if you install my mod first, then remove some other mod that used the same scripts, NMM will replace the other mod's scripts with the vanilla Skyrim backups it had.
Save Game Script Cleaner
If something still isn't working for you, perhaps try this great tool for Old Skyrim:
Save Game Script Cleaner by Hadoram
If scripts have somehow become glitched or unresponsive, or maybe you installed a new version over an old version, this may help you. It is said to be quite effective at fixing script issues.
SE Fallrim Tools - Script Cleaner and more
If something still isn't working for you, perhaps try this great tool for Skyrim SE:
Better Vampires Skyrim Mod Minecraft 1.12.2
FallrimTools -- Script Cleaner and more by Mark FairchildIf scripts have somehow become glitched or unresponsive, or maybe you installed a new version over an old version, this may help you. It is said to be quite effective at fixing script issues.
'RaceCompatibility for Skyrim and Dawnguard'
The 'RaceCompatibility for Skyrim and Dawnguard' mod should work well with my mod, but you have to follow TMPhoenix's directions ... My mod needs a clean save in between an old version and a new - he outlines a clear procedure how to do a clean save in conjunction with his mod.
'If you need to do a clean save for Better Vampires, you don't need to remove the RaceCompatibility mod, you NEED to make sure you re-install it WITHOUT the Better Vampires option. Then do your clean save, then re-install Better Vampires and then re-install RaceCompatibility mod WITH the Better Vampire option. Then you need to make sure NMM/LOOT has placed the mods in the correct load order.' - TMPhoenix
If you do not have Dawnguard or still need help, check with TMPhoenix for troubleshooting.
If you need to update my mod while using RaceCompatibility, Octoboy outlined these steps that worked perfectly for him:
Using the BV MCM -> Clear/Reset BV Mod
Using the BV MCM -> Reset Sanguinare Vampiris (curing vampirism)
Saving the game in a new slot
Exit Skyrim
Using the NMM -> Uninstall BV
Using the NMM -> Uninstall RC
Using the NMM -> Install RC WITHOUT BV
Load Skyrim Save from earlier.
Save in another, new slot (this makes your clean save)
Exit Skyrim
Using the NMM -> Uninstall RC
Using the NMM -> Install BV
Using the NMM -> Install RC with BV (overwriting the VampireQuest scripts from BV)
Using the NMM -> Arrange Load Order
Skyrim.esm
All DLC
RaceCompatibility.esm
Unofficial Patches
CustomRaces.esp
RaceCompatibilityUSKPOverride.esp
CustomRace.esp
And at the bottom, after all other plugins, finally Better Vampires
Load most recent save
Using the BV MCM -> Reset Sanguinare Vampiris (to become infected)
Wait for 3 days (72 hours)
If you are curious if another mod will work with mine, please check it using the Creation Kit or ask the author of the mod if they change either of the following main files.
My mod will be incompatible with other mods that change:
PERK VampireFeed
QUST PlayerVampireQuest
These control almost everything about your Vampire. If another mod contains different spells and abilities they may overwrite or mess with my own, but any change to the above files will screw things up pretty badly. You may be surprised how many appearance or blood/feeding mods change these files ...
My mod is currently compatible with:
Any mod which changes the appearance of Vampires
- (install their mod first, then mine – my mod does not have any appearance tweaks and I do not make ANY changes to vanilla races, so it will not overwrite their changes).
- (install their mod first, then mine) REMOVED
- You may have to use my 'Fix Feeding For Custom Race' customization menu option to be able to feed normally; only use it if you have to. REMOVED
- My mod will let your custom race work with regular vampirsim, but NOT with Vampire Lords.REMOVED
- Custom races do not work very well with Dawnguard ... use the RaceCompatibility mod by TMPhoenix IF and ONLY IF he has updated it to work with my latest version. His mod replaces my scripts so it will break things if you don't use the correct version ...
The 'RaceCompatibility for Skyrim and Dawnguard' mod should work well with my mod, but you have to follow TMPhoenix's directions.
My mod needs a clean save in between an old version and a new - he outlines a clear procedure how to do a clean save in conjunction with his mod:
'If you need to do a clean save for Better Vampires, you don't need to remove the RaceCompatibility mod, you NEED to make sure you re-install it WITHOUT the Better Vampires option. Then do your clean save, then re-install Better Vampires and then re-install RaceCompatibility mod WITH the Better Vampire option. Then you need to make sure MO/NMM/LOOT has placed the mods in the correct load order.' -TMPhoenix If you do not have Dawnguard or still need help, check with TMPhoenix for troubleshooting.
Issues and bugs will result if your custom race also modifies the PlayerVampireQuest script ... contact the mod's author.
Install your custom race, then my mod, and say yes to replace any files.
The mod author of a custom race may have failed to attach the proper tags so you can be recognized as a vampire ...
If a custom race does not have a vampire version of that race then others may not recognize you as a vampire in the game and you may be unable to feed. I have a menu option for a workaround that allows you to feed ... but it is only a bandaid and not recommended.
Mod authors of custom races don't necessarily need to edit PlayerVampireQuest script to be compatible with my mod. Contact your custom race's mod author and ask for a vampire version of their race.
_______________________________________________The author of any custom race can easily make a vampire version of their race (or you can too if you are so inclined):1) Load the custom race .esp in the Creation Kit2) Open the custom race (i.e. look for LunariRace)3) Change the name of the race to yourcustomracenameVampire (i.e. LunariRaceVampire)4) Save this as a new race, don't overwrite the original6) Add the keywords 'Vampire', 'ActorTypeNPC', and 'ActorTypeUndead' to your new race (General Data, under Keywords)7) Add the spells 'VampireHuntersSight', 'VampirePoisonResist', and 'VampireVampirism' to your new race (General Data, under Specials)9) Save your custom race .esp and exit the Creation Kit
_______________________________________________
After this, you can use the console to 'setrace yourcustomracenameVampire' (i.e. setrace LunariRaceVampire) and you'll be able to feed normally and be identified as a vampire in the game.
NOTE: Be sure you use my menu option to infect yourself with Sanguinare Vampiris and rest 3 days so you have all the vampire perks and scripts running in the background. You cannot just change your race, you have to have the PlayerVampireQuest script running in the background too!
To cure yourself, use my menu to reset vampirism, cure your disease before 3 days are up, and use the console to 'setrace yourcustomracename' (i.e. setrace LunariRace).
I also highly suggest trying these excellent mods:
Royal Bloodline - Vampire Lord perk tree and abilities by xyks
Fully compatible. Install my mod first, then install and load his after. For full compatibility load my patch after both our mods.
This mod aims to add more to the Vampire Lord and empowering it for the higher difficulties, while staying close to the original gameplay.
Skyrim Better Looking Vampires Mod
I highly recommend that you install my optional file that makes both the powers from Better Vampires and this mod available while in Vampire Lord form. This patch must be loaded after both of our mods.